Where In Time Is Carmen Sandiego? Mac OS

Where In Time Is Carmen Sandiego? Mac OS

May 29 2021

Where In Time Is Carmen Sandiego? Mac OS

'Bloopers' form the Gutenberg case.

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Where in Space Is
Carmen Sandiego?
Developer(s)Broderbund
Publisher(s)Broderbund
Director(s)David Ross, Christa Beeson
Producer(s)David Ross, Christa Beeson
Designer(s)Kim Walls
Programmer(s)Bob Arient
Artist(s)Michelle Bushneff
Composer(s)Tom Rettig, Michael Barrett
SeriesCarmen Sandiego
Platform(s)MS-DOS, Macintosh
ReleaseMay 1993 (MS-DOS)[1]
1994 (Mac)
Genre(s)Educational
Mode(s)Single-player

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Where in Space Is Carmen Sandiego? is a game produced by Broderbund and released in 1993 for MS-DOS and 1994 for Macintosh. The game, for both children and adults, teaches players about the solar system.[2][3] Even though the game was not a 'deluxe' edition, its title was stylised as Where in Space is Carmen Sandiego? Deluxe Edition.

Development[edit]

In the time before the company was acquired by The Learning Company, Carmen Sandiego games were generally divided into four eras: CGA (1985/6), VGA enhanced, (1989/1992), high-res VGA (1992-4), and CD-ROM (1995 onwards). This game falls within 'the second group...that are based on the improved game engine that offers high-res VGA graphics, thousands of clues (as opposed to hundreds), and a more polished interface.'[4]

According to Mobygames, 'Where in Space is Carmen Sandiego uses the original formula from the first 4 games in the series (Where In The World, Where in Europe, Where In Time, Where in the USA) and extends it to our knowledge of astronomy and space'.[5] The game includes 32 locations and 1100 clues, the latter of which can be deciphered through the VAL 9000 computer which 'provides information about the history, science, and mythology of space that will aid you in your search'. The game includes 'digitised NASA images of the sun, planets and moons, star searches, talking aliens, planetary fly-bys and launches of interplanetary probes', while 'the original music score includes different themes for each planetary system in digitised sound.'[5] The game's photos are sourced from NASA, The Planetary Society, and astronaut Buzz Aldrin, among other places.[2] The game comes with a user's guide and a copy of 'Peterson's First Guide to Astronomy' by Jay M. Pasachoff.[2] The game was given as one of the prizes for the essay-writing competition called Delta's World Adventure Challenge with Carmen Sandiego.[6]

'Bloopers' form the Gutenberg case. Where in Time is Carmen Sandiego NES. Where in Time is Carmen Sandiego Extended. Where in the World Is Carmen Sandiego Rock Mix. David Yazbek Sean Altman.

The game had a slightly different look and feel from the previous Carmen Sandiego titles. For instance, the Chief has been replaced with an alien whose words are translated onscreen. Henchpeople have been replaced with 'henchthings.' The game includes the franchise's trademark pun-based humour.[7]

A school edition was also released.[8]

Gameplay[edit]

The player flies in a rocket ship throughout the solar system, questioning various alien lifeforms in order to solve the theft of an important part of the solar system (e.g. Saturn's rings). There is only a limited amount of fuel available for travel, so if the player doesn't ask the right questions on the right planets, or follows the wrong clues, the criminal(s) will get away, leaving the player to start over again with another crime. This version is somewhat similar to Where in the World Is Carmen Sandiego?, in which the player chases a culprit who stole something, and making a warrant to apprehend the culprit. Players travel in the Cosmohopper 911 Turbo, and access the VAL 9000 database for information.[2]

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Reception[edit]

Asking a witness for clues in Where in Space Is Carmen Sandiego?

Computer Shopper praised the game's graphics, deeming its 'magnificent' and 'stunning' space photos more impressive than the Deluxe versions of previous Carmen Sandiego games.[2] The magazine also commended the game's 'striking transitions' and 'well-scripted [and] powerful musical score', while considering the user guide 'invaluable...amusing and thorough'.[2] While deeming the game fun, the magazine also felt it could get a bit repetitive.[2] In a separate article, the magazine described the game as an 'entertaining program', and compared it favourably to Connie and Bonnie's Birthday BlastOff.[9] PC Mag deemed the graphic 'delightful' and music 'breathtaking', and made them highly anticipate the future Carmen Sandiego games.[7] Changing Literacies deemed the game 'intentionally educational'.[10]

Clayton Walnum of Compute! wrote 'Where in Space is Carmen Sandiego? is yet another wonderful entry into an already long and successful line of educational computer games. Plus it's a fascinating romp through the solar system featuring awesome digitized photos from NASA's own files and a clever gang of otherworldly characters.'[11]WIZ gave the game an 80 (out of 100), PC Player (Germany) gave it a 73, PC Games (Germany) gave it a 69, and Power Play gave it a 62.[12]Eugene Register-Guard said, 'The graphics are gorgeous and the script witty.'[13]Charles Ardai wrote in Computer Gaming World in 1993 that 'the game's quality [is] quite high' but criticized 'its longevity, which is low,' noting the small number of animations that, despite their high quality, often repeated. He concluded that 'Carmen seems to be feeling the effects of middle age ... it seems to lack the staying power of the earlier games'.[14] A study done by Daily News found one 11-year-old participant named 'Where in Space is Carmen Sandiego?' (along with World) as the most fun thing they did on the computer in 1994.[15]Tribune Business News assumed the game was being played by children just before they went to bed.[16]Bustle deemed the theme song the second best Carmen Sandiego theme as it 'brings the heat'.[17]Computer Software Review thought the school version provided 'excellent support for classroom lessons.'[8] Geography of Home: Writings on Where We Live considered the pretense of playing a sleuthing detective while learning about space as a favourable alternative to the 'slow', 'plodding', 'outdated', and 'staid' use of non-interactive books.[18]

Board game[edit]

A board game version was produced by University Games.

Reception[edit]

A survey conducted by Kindsay staff reporters showed that 8-year-old students felt the game was too difficult, though they appreciated that it made learning about space and planets fun, and deemed it better than other Carmen Sandiego games they'd played.[19][20]

References[edit]

  1. ^'PC Zone Magazine'. PC Zone. No. 1. April 1993. p. 13. Retrieved July 5, 2017.CS1 maint: discouraged parameter (link)
  2. ^ abcdefg'Where in Space is Carmen Sandiego? Deluxe. (from Broderbund Software) (Software Review) (Software: Games)(Brief Article) (Evaluation)'. 1993-11-01. Archived from the original on 2016-10-08.Cite journal requires journal= (help)
  3. ^Inc, Boy Scouts of America (1993-07-01). Boys' Life. Boy Scouts of America, Inc.
  4. ^Underdogs. 'Home of the Underdogs'.
  5. ^ ab'Where in Space Is Carmen Sandiego? (Deluxe Edition) for DOS (1993) - MobyGames'.
  6. ^'The Cedartown Standard - Google News Archive Search'. news.google.com. Retrieved 2016-09-01.
  7. ^ abInc, Ziff Davis (1993-10-26). PC Mag. Ziff Davis, Inc.
  8. ^ abSchool Library Journal: SLJ. R.R. Bowker Company, Xerox Company. 1994-01-01.
  9. ^'Connie and Bonnie's Birthday BlastOff. (Active Arts)(The Learning Arcade) (Software Review)(Brief Article)(Evaluation)'. 1997-11-01. Archived from the original on 2016-10-08.Cite journal requires journal= (help)
  10. ^Colin, Lankshear (1997-03-01). Changing Literacies. McGraw-Hill Education (UK). ISBN9780335196364.
  11. ^Walnum, Clayton. 'Where in Space is Carmen Santiago?'.
  12. ^'Where in Space Is Carmen Sandiego? (Deluxe Edition) for DOS (1993) MobyRank - MobyGames'.
  13. ^'Eugene Register-Guard - Google News Archive Search'.
  14. ^Ardai, Charles (August 1993). 'Broderbund's Where in Space in Carmen Sandiego?'. Computer Gaming World. p. 62. Retrieved 12 July 2014.CS1 maint: discouraged parameter (link)
  15. ^'TECHNO-BABBLE COMPUTERS HANDY FOR FUN AND BUSINESS'. 1995-01-02. Archived from the original on 2016-10-08.Cite journal requires journal= (help)
  16. ^'Multimedia Titles Seize Seedy Side of CD-ROM. (Originated from The Phoenix Gazette)'. 1994-07-18. Archived from the original on 2016-10-08.Cite journal requires journal= (help)
  17. ^'The 6 Best 'Carmen Sandiego' Songs, Ranked'. www.bustle.com. Retrieved 2016-09-01.
  18. ^Busch, Akiko (1999-05-01). Geography of Home: Writings on Where We Live. Princeton Architectural Press. ISBN9781568981727.
  19. ^'SPOTLIGHT ON YOUTH'. 1995-12-17. Archived from the original on 2016-10-08.Cite journal requires journal= (help)
  20. ^'Eugene Register-Guard - Google News Archive Search'. news.google.com. Retrieved 2016-09-01.
Retrieved from 'https://en.wikipedia.org/w/index.php?title=Where_in_Space_Is_Carmen_Sandiego%3F&oldid=999763484'
Where in the U.S.A. Is
Carmen Sandiego?
The former box cover artwork of the game. It was redesigned when Broderbund was sold to The Learning Company in 1999
Developer(s)Brøderbund
Publisher(s)Brøderbund
SeriesCarmen Sandiego
Platform(s)Microsoft Windows, Mac OS
Release1996
Genre(s)Educational
Mode(s)Single-player

The remake version of Where in the U.S.A. Is Carmen Sandiego? was released in 1996 by Windows and Macintosh and features Lynne Thigpen playing 'The Chief' from the World game show. The game's opening credits finds Carmen Sandiego arriving in her underground V.I.L.E. outpost in Washington, D.C., as she and RoboCrook plan to steal America's greatest treasure from each of the 50 states. Carmen later contacts each of her 39 V.I.L.E. operatives telling them to begin their missions.

The Deluxe Edition released in 1998 (also sometimes subtitled as 'version 3.5') added an 'ACME Global Language Link-Up' satellite which quizzed the user on facts about the current state they were visiting.

Gameplay[edit]

After receiving enough clues to where the thief went, the player may choose the next location on the map and travel to the next state.

Unlike in the previous games, the image of the locations took up most of the screen, with the game options only taking up the bottom third of the screen. Each location had an elaborately painted backdrop that could be scrolled around a full three hundred and sixty degrees. Each location provided clues in the form of several bystanders and scraps of paper lying on the ground. The scraps of paper exclusively provided clues about the suspect's appearance. An energy meter at the bottom of the screen steadily diminishes as the player travels between states, speaks with bystanders, and obtains a warrant. If the meter is completely emptied, the case ends in failure.

The user is not given dossiers describing the members of V.I.L.E. and that all the clues given about the suspect are physical traits (gender, hair color, height, weight, and accessory) enabling the user to identify the crook on sight. This means that the user will have to compile a full warrant rather than one of just enough traits to distinguish which crook is responsible. In the final destination, the crook is seen walking around the location with several innocent bystanders, meaning the user will have to use the warrant to identify which person is the criminal.

After capturing all of Carmen's crooks and completing her secret message, the player gets the chance to capture Carmen herself as the game's final mission. Failure will result in her breaking three of her crooks out of prison, whom the player must recapture before they can go after Carmen again.

Characters and animation[edit]

Lynne Thigpen appears in various cutscenes as The Chief of ACME, reprising her role from the game shows Where in the World Is Carmen Sandiego? and Where in Time Is Carmen Sandiego?An added feature is the ACME Good Guides, a group of colorful characters who, if called upon, provide information about the United States. If the user calls an ACME Good Guide during a case, that guide will call back later to inform the user whether or not their warrant has any errors. If the user wishes to take tours with the Good Guides and travel to states without the inconvenience of having to track a crook, 'explorer mode' is available. Finally, the Good Guides are responsible for arresting the V.I.L.E. villains once the player identifies them.

The animation in the game closely imitated the look of traditional animated cartoons. The animations that alert the user that the correct destination has been reached featured either Carmine the cat from Junior Detective Edition, a pair of bumbling janitors named Rick and Nick ICK, or RoboCrook. These animations, as well as the animations that depicted the arrest of the crooks, featured much use of cartoon physics (with cartoon sound effects). Ivan Idea will summon his floating orb that sprouts a large glove that flattens the crook; Herman Nootix will literally throw his book at the crook to trip them; Dee Plomasy will trap the crook with her turban; Renee Santz will play her saxophone, where musical notes will trip and pin the crook; Rock Solid will toss his tree and hit it with his axe, causing the tree to split into several logs that surround the crook; Ann Tickwittee touches her magic lamp to summon a Genie to capture the crook while they are laughing in disbelief; and Kim Yoonity will give the crook her balloon that causes them to float up, after which Kim uses a blowgun to pop the balloon and cause the crook to come crashing down.

Critical reception[edit]

A review by William T. Yates for the website WorldVillage Software Reviews on March 9, 2005 praised the game. The review concluded with 'The whole package is well-designed and constructed. The graphics are good as is the sound. And there is no shortage of content, both educational and recreational. In fact, it’s hard to differentiate between the two. Broderbund has done an excellent job and provides you with excellent value'. The game was given a rating of 5 globes.[1]

Allgame said the game 'represents a huge leap forward in the Carmen Sandiego series' as it is the first one 'presented in more of a graphical format', as opposed to the older games which were largely text-based. It gave the game a rating of 4 stars out of 5.[2]

A review of the game Where in the USA Is Carmen Sandiego? off TopTenREVIEWS summarised by saying 'The interesting facts that are included in Where in the USA Is Carmen Sandiego? are fun and educational for the whole family. It has long since been a favorite of geography students. The software is quite old, but still playable with the right operating system'. Whilst stating that 'this program specializes in USA facts and material', it continued to say that 'it does not have materials for the entire globe'. The verdict was that 'this is a good product with a lot of great facts about the United States'. The game was given an overall rating of 2.5/4 stars.[3]

Where in America is Carmen Sandiego?: The Great Amtrak Train Adventure[edit]

Where In Time Is Carmen Sandiego? Mac OS

Where in the USA is Carmen Sandiego? School Version[edit]

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In 2004, Houghton Mifflin Harcourt released a school edition of this game. The new version included 'the 'State-A-Base', an electronic database filled with essays, maps, music, color photos, and video clips that can be searched by key word', although using the search engine function drained the energy meter. Also, all the data within the program was updated to 2004; the game could be supported on Windows XP, Windows 2000 and Mac OS X; 50 printable state outline maps were provided, which could be used in classrooms; and a Full Install Option which allowed teachers install and run the software without the CD. The 'Teacher's Resource CD-ROM' included a comprehensive user's guide, 19 lesson plans, tutorials, blackline masters, and an annotated bibliography of resources.[4]

References[edit]

  1. ^'Where in the U.S.A. Is Carmen Sandiego?'. Worldvillage.com. Retrieved 2011-02-03.CS1 maint: discouraged parameter (link)
  2. ^Savignano, Lisa Karen. 'Where in the U.S.A. Is Carmen Sandiego?'. allgame. Retrieved November 18, 2012.CS1 maint: discouraged parameter (link)
  3. ^'Where in the USA Is Carmen Sandiego? 2011 - TopTenREVIEWS'. Geography-game-software-review.toptenreviews.com. Retrieved 2011-02-03.CS1 maint: discouraged parameter (link)
  4. ^'Where in the World Is Carmen Sandiego? CD-ROMs for Schools'. Retrieved November 17, 2012.CS1 maint: discouraged parameter (link)

External links[edit]

Where In Time Is Carmen Sandiego 97

Retrieved from 'https://en.wikipedia.org/w/index.php?title=Where_in_the_U.S.A._Is_Carmen_Sandiego%3F_(1996_video_game)&oldid=990759875'

Where In Time Is Carmen Sandiego? Mac OS

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